RYAN BOWN
Professor (Lecturer)
Games
BIO
Ryan Bown is a professional artist with over 25 years of experience that spans two industries. From 1998- 2008 he created Fine Art works for Galleries and Museums worldwide. Having a love for art and video games, he decided to fuse the two passions together. In 2008 he began learning digital software for game production and returned to school at BYU's Center of Animation for Post Bachelorette studies. In 2012 he received his MFA in Entertainment Arts and Engineering from the University of Utah. Over the last 10 years he has worked on half a dozen published games which include EIRE and Disney Infinity 1.0 & 2.0. At the University of Utah he teaches students fundamentals, theory, and practice by paralleling game pipelines through the use of technology.He is the Co-Founder of STAGE (Simulation, Training, Automation, Games, Education), research working group focused on the collision space between Aerospace and Games. Currently he serves as the Chair of the IGDA edu SIG, which is dedicated to supporting and improving Game programs in higher education by sharing the The Curriculum Framework.
INSTITUTIONAL APPOINTMENTS
- Professor (Lecturer)Games1 Jul 2025 - present
ACADEMIC POSITIONS
- Associate Professor (Lecturer)University of Utah, Games, Salt Lake City, United States1 Jul 2019 - 30 Jun 2025
- Assistant Professor (Lecturer)University of Utah, Games1 Jul 2013 - 30 Jun 2019
- Associate InstructorUniversity of Utah, Entertainment Arts Engineering, Salt Lake City, United States1 Jul 2012 - 30 Jun 2013
- Adjunct InstructorUniversity of Utah, Continuing Education & Community Engagement, Salt Lake City, United States1 Jul 2012 - 31 Aug 2019
- Adjunct ProfessorNeumont University, Software & Game Development, South Jordan, United States1 Jan 2012 - 30 Sep 2013
- Teaching AssistantUniversity of Utah, Entertainment Arts & Engineering, Salt Lake City, United States1 Aug 2011 - 15 May 2012
NON-ACADEMIC POSITIONS
- OwnerAD Software, LLC, Salt Lake City, United States1 May 2009 - present
- Game architecture InternDisney/ Avalanche, ToyBox, Salt Lake City, United States1 Jun 2013 - 31 Jan 2014
- Environmental Artist and Designer InternUtah Game Forge, Salt Lake City, United States1 Jan 2012 - 31 May 2012
- Environmental Artist and Game DesignerGame Makers Anonymous, Salt Lake City, United States1 Mar 2011 - 31 Dec 2011
- Level DesignerHeartcore Games, Project Stealth, Netherlands1 Jun 2008 - 30 Jun 2010
DEGREES
- MFA, Entertainment Arts and EngineeringUniversity of Utah2012
- Post-Baccalaureate Studies, Center for AnimationBrigham Young University2010
- BFA, SculptureBrigham Young University2008
- Associate of Art and Science, Fine ArtUtah Valley University2004
- Undergraduate Studies, Fine ArtArt Center College of Design1999
LANGUAGES
- EnglishCan read, write, speak, understand and peer review